Sand Alphas Wolves & Brute Troll - I like to drag the first Alpha wolf away from the troll with a spear charge and then finish all of them off away from the troll, saving him for last. Kill the enemies with the chakram and keep going forward. Follow the path in the next room. This next tunnel I recommend you run past here because the trolls and undead can gang up on you pretty hard. Inside is another chest. Use lock on to track the cannons and spam square. Titan, Titan Lord, Arch Titan - They hurt. Average payout should be over 20k if you take out at least one Gold soldier. You can jump and triangle attack into a dash cancel to keep moving around. It's now our hardest hitting weapon for a while. This is a large flying segment and the enemies come pretty fast, but mostly across the center of the screen. ALL RIGHTS RESERVED. This can be tricky until you figure out how the fight works. They'll also dodge around a bit, so make sure to keep close. At this point in the game, it probably won't kill him, but he'll only take a few more spear stabs before dying. Follow the arrows to the chests and break them. This boss is pretty much just like Gabriella, except Zophiel is a little more aggressive. Approx how much gold to upgrade all weapons? You can use bombs to stun him, but standard tactics apply. You see that ramp? Keep going and you'll be in a field of flowers. Go over the bridge and inside the buidling, up the stairs and through the door to your next big fight. After they're dead, murder the undead. The Centaur here goes down fast to any spear with 300 or more damage. Attempt to go through the next tunnel and the passage will seal, trapping you in here. Evasion is best here. follow it, but look for the small room on your map as you go through it. Aaaaaaaaaaaaaand it's gone. You remember this guy from the start of the game? If you do it successfully, the titan doesn't even get an attack in. Just relax, enjoy the dialogue and murder them. Go forward and you'll see your first Gargoyle Cube. Spear goes through any shield enemies make sure to remember that. Kill them and then another wave spawns with archers and lancers and you can summon Mikhail to help with these if you want. They start off the battle attacking. The third chest is on the platform to the left. The first is a charge attack, whichdoesn't track your movement and causes him to fall down afterwards. when the note hits Mikhail, hit unpause when you hit thebutton to stop the note. When ready, proceed through the level. I'll go over the contents of each wave briefly and if I believe a strategy is required, I'll discuss it below the wave. The soldiers here come in waves, first two sets of archer, and then two sets of lancers. Lock onto as many cannons as you can, and dodge the shots they fire. The first thing you want to do is charge through the first group of soldiers, try to kill one or two of them. That means kill all wyverns and don't die to Armaros. Destroy it and move on to the second half of hte fight. This set of three will apear one at a time, and have 2 main attacks. The target is the dog, if you kill it the Imps disappear. Go past them and into a sealed room. Sins of the Fallen: Dito's second weapon; use Dito in battle to unlock. Now is a good time to do some Accord missions if you need money, and the first 4 are easy enough to do as you are right now, as well as giving unique rewards. Buy the Eternal Wail and upgrade it twice. Jump onto that platform then look across to see a barricade with a chest behind it. You know all that money I told you not to spend? Yea, there was nothing in that chest. This level does give a lot of money, but it is NOT worth farming due to the difficulty, so waiting until after fully upgrading all your, First-Time Completion: Black Base Material. You have a weapon that is effective against Intoners, so make sure you use Zero's Blade during this fight, it makes a difference, trust me. After that, the game ends. For Drakengard 3 on the PlayStation 3, a GameFAQs message board topic titled "Endings discussion (major spoilers for all endings)". Go forward and the door will shut behind you (big surprise). On the right path is a branch that leads to a chest on the left. On the right side of the arena is a chest, grab it before you leave. It'll shoot rocket fists into the air which come down and try to hit you. Before you leave, there's a chest up on the ridge where one of the trolls started. You may also want to level the Chakram once. Go back and then go up to the left, jumping over any gaps. First-Time Reward: Can carry more Recovery Potion (S) Unlocks: Horn Hunting. Jump across the chasm and on the left is another chest. To properly do this fight, you need to keep close to her, do not attack when she blocks, and parry when you can. To get the chest, you have to kill all of the skeletons and then use the platforms that drop down to get up to it. It'll charge, which will likely be the first attack it does. You don't HAVE to kill them, but they'll make the fight more difficult. Anyway, this boss is very pattern oriented and easy to trick into doing what you want. Dodge the laser and then charge it from the air. Flame Cerebus - The first thing this one will usually do is summon Alpha Sand Wolves into the fight. Obvious proiblem right off the bat is an Iron Golem who will immediately attack you with rocket fists and then lasers. He'll raise his foot up and stomp down, creating a shock wave, and then he'll do the same with his other foot. After the chest, go to where the last red sun is. For basic strategy, lock on to each group of Wyverns and use the homing fireballs to kill them. When the beam attack finishes, charge with Triangle, then do that again to expose it's weak spot. Take them out as targets of opprutunity, but focus on clearing the soldiers out. Intoner mode works well to kill one set of them and I used the spear to destroy the other three. It's just wizards and soldiers, though, so it shouldn't be a problem. Standard tactics apply to the Gigas and the soldiers. After a bit of time, Mikhail will shoot everything on the bridge. I'm going to cover this whole area in just this. Thunder Princess: Chapter 2, Verse 2, in the room the Titan comes out of. Cutscene followed by the first boss fight with one of your sisters... who cops out and summons something to fight you. He'll jump into the air and shoot blades at you. Anticipate it to keep up damage and destroy the blasts it fires to fill your Intoner gauge if you need it. It's up to you. You have NO time to sidetrack here. He'll fly towards you. Go down the stairs and you'll be in the final Sealed Area of the level. These things will jump on you and explode. Continue down the path, you'll run into more wolves and the last treasure chest. There is a chest in the back of this arena. His attacks are: Dodge his attacks while aiming at One or Gabriel's mouth. Around now is a good time to start doing some of the Accord missions from earlier levels. Square into Triangle combo is useful for doing a lot of damage to it, just be sure to dodge the club. The charged punch works well, as does the multi-hit combos. I would hold off on Mountain Payday until late game when you have a really good spear, because the Titan can take juuuuust enough punishment to not make this worhthwhile. The Golem enemies are kind of easy compared to the other minibosses, though he has a few more dangerous attacks. Once the Titan is dead, go into the hole he came from for the final chest which holds the Thunder Princess spear weapon. The laser hurts so it's recommeneded you try to do just that. Go forward and you'll start running through a familiar section. There's a chest on the left with some gold. Just wait for the second set to come out before you start attacking. Focus more on the chests, and if you get Intoner mode, use it to break one of hte chests quickly. Go up the platforms to the left and through the shield guards to get the last chest. First Soldiers, then soldiers and cannons, then soldiers and wizards. Examine the stall to learn about the weapon shop and unlock the gate to proceed. You cannot kill him... yet. I want to know how many endings are there and requirements to get them if any. When they're dead and the timer hits zero, you can attack Five again and finish her off. Shouldn't be too much trouble. At the start of the fight, be ready to dodge left or right quickly. After enough damage is done, this part is over. The final sun is in the northern area. Kill the spirits, then the archers, then the soldiers. Follow the path to the left and you'll find a simple platforming section. Also at the top of the stairs, immediately in front of you, is a chest. Ideally, you want to get two of them to charge and take them out one at a time. After he dies, the level is over. If you can perfect this Verse, you'll get a trophy. They have three main attacks: To beat it, get to it's side and start attacking. Easily 100k a go if you do it right. The best place to get cheats, codes, cheat codes, walkthrough, guide, FAQ, unlockables, trophies, and secrets for Drakengard 3 for PlayStation 3 (PS3). Follow the path forward, jump up to the archers (kill them if you want) and over to the other archers. Focus the archers first because you can easily dodge the cannons. There's six of them this time. NOTE: DLC can be found in main menu in OUTFITS/MUSIC options, where you can change costumes, songs and audio voice language. Speaking of that tunnel, at the end of it, underneath, is the second treasure chest. Parry Lancers to knock out the spirits. Lastly, she can enter Intoner Mode by hitting R3 + L3, turning her invincible and increasing her damage and attack speed. I recommend you equip the Eternal Voice before you continue, since it does more damage and seems to attack faster. I don't know what to pluralize them as. After a small cutscene, you'll hit the checkpoint. A high damage fist weapon can clean up in this mission. Only problem was waiting for the stamina gauge to recharge. After the bridge is a chest on the left. Due to the difficulty of describing the areas, I'll try my best, I'll be including images of where they are. It seals after the next sun spawns. Elles furent chargées de diriger le monde. Dodge around and focus on ONE of them. Avoid fighting possessed soldiers if you can. At the very end, there is a 8 minute long rhythmic sequence that plays very much similar to the boss of Ending E in Drakengard 1 if you have played it. It'll lift it's legs and then start pounding the ground in front of it. Keep going and Cent will keep pointing them out. Go forward a bit and the area will seal. The wizards each have a book and the soldiers will have the remainder. You'll hit a checkpoint after that, continue up the stairs until you see a box floating up and down. If you've been following the guide, you should have enough for Sinful Scream, which I recommend using. Kill or run past the soldiers here to the beach for your first Gigas fight. After that, use the lock on to hit the rest of them. Rinse and repeat. If you block, Zero will be knocked out of range of the attack. Go past the warehouses and up the stairs to a sealed fight. Go towards the big doggy. This sealed area contains cannoneers as well as normal soldiers, however you only need to kill the soldiers to continue. To start off, you need to go straight for the corner with the iron golem and ignore it AND the three lancers to break the chest. You'll probably want to take him and the two Ogres out first. After the first one dies, two more will spawn. Stay mobile and take them down one by one. You can get over it by jumping on the cliff to the left and jumping over the crevace. Go forward and across the bridge to the first sealed room. You have a shorter timer limit this time, but you should be able to kill them faster. It's time for another flying segment. Keep going until you see Zero's house. Hit and run with Eternal Wail jump attacks or your favorite combo. Shouldn't be too hard to kill. Most of them come from the bottom left or hover near the center. Drakengard Weapon Unlocking and Boss FAQ James O'Donnell jeodonnell@gmail.com Release History ----- 3/6/04: #1 - First release 3/8/04: #2 - Some corrections on a … Just outside the door, to the right, is the last chest. Just keep attacking it. A lot. Moonfire: Branch C, Verse 1; third chest, by the torch near the archway after the second cold sun. Triangle charge him again and he'll flip over. Dodge the horizontal beams by moving to the left or right, the vertical by flying up higher or lower. There is a chest on other side of the log with three archers, though. Unfortunately he creates a lot of lag here. Take your time to learn the movements of the first Titan. J'ai ajouté le guide des notes au bas de la vidéo. This is a fight with five trolls in a small-ish area. She's a LOT more aggressive this time and blocks a bit more. The easy way to deal with them is to charge through with the spear's Triangle attack. The troops start to get a bit... crazy. Should only take two round. Go up onto the familiar looking bridge, cross it and RIGHT AFTER the last barricade stop and turn to your left for the last chest with a weapon in. In news about the game at the time of its release, Drakengard 2 was originally placed in the timeline following the events of "Ending A" of Drakengard. The games throws you straight into a fight with four of your five sisters. 2 Big Wyverns; one in middle, one on the left. Ahead you'll see another chest guarded by shield knights and a cannon soldier, charge through them to get it. Go over the bridge and down the stairs. They block your attacks, so the easiest way is to use the spear to break it or switch to the gauntlets and spam it. Go down the stairs and straight forward to enter another fight. Once you pass the checkpoint the next chest is off to the left. Repeat until dead. Kill them and the door opens. She can also Parry incoming blows by pressing the guard button (Circle) right before an attack. Try not to get hit, they hurt a lot so I wouldn't recommend trying to parry. Follow the path until your locked into another room. When you get to the jumping puzzles, there's another chest on the left side of the room, near the exit. If you stagger it, it'll lift it's legs and turn towards you. Acquiring all the weapons is a requisite to get the final ending (Ending E), the locations of which can be found in each weapons' respective page. Drakengard 3 sur PS3 est un jeu de rôle/Action développé par Access Games et édité par Sony. There is a chest in here that requires a little platforming. Please do not post this guide anywhere outside of this site. First-Time Completion: White Base Material. If you hit the cutscene you went too far. You're stuck with chakrams this time. You don't have a time limit, so take your time with this one. Arch Titan - His combos are more aggressive, but if you can get him to kneel down to try and heal, you can do a lot of damage very quickly to him. The game continues, but before you go anywhere, after the second bridge is the third and final chest. Do that twice and it's head will fly off. You should have more targets than you need, mop up with fireballs. Voici la mission 'Ultime Cantate' faite et enregistrée par Nashira. That said, it goes down the same as any other Cerberus, just be careful if it spawned any skeleton. First-Time Completion: Recovery Potion (L) Carry Capacity increased. He moves in an hourglass pattern and you can do significant damage before the cutscene. First thing you should do is lift off and fireball all of the cannons down. You face a single Titan. To dodge, just jump out of the way. And they don't have ranged attacks. Then use heavy attack to dash to the ogre or cerberus and break the last chest with a spear. I took the time to level Sins of the Fallen after this stage, if you have been using Dito, you should definitely have it by now. Once 99 Galgaliel are defeated, Five comes out of stasis and the real fight begins. Gaia's Flame: Branch B, Verse 1; first chest at the start of the level. Let's go beack into the time of greyscale and learn about how Zero got her flower. You can hit him in the mouth when he does this, but the timing is a little hard. Keep going along the path, killing enemies as you go. Have all of the weapons you are using fully upgraded. Mikhail will take a chunk off their health if you summon him. Go through the shield knights, over the barricade and grab the first chest. The enemies in this level have some interesting dialogue. Collect the items where you can, just remember you can use Intoner mode to vacuum them up. This will also not hold your hand. Also Desert Payday unlocks, which is what you'll be using to get a lot of money later in the game. ...Don't look at me like that. You can use bombs to smash him a lot. There are four endings. However there is another chest off to the left that DOES have something in it. Jump up the cliffs, go over the log, jump onto the stump and into the hollow to get the first treasure chest. I recommend blowing your Intoner mode here. You have a bunch of soldiers and some undead. You can evade with R1 if you need to. Use Intoner Mode at your own risk. Eternal Wail's jump heavy attack is useful here because of it's AoE and damage. To dodge, jump. Once the circle is gone, the sun stops sapping your health, which makes the last four a lot easier to kill. If they're floating too high, get the chakram out and knock them out of the air. When he goes down, firebreath works well or activate Intoner mode on top of him. You can buy Thunder Lord if you want, but I would hold off on it until later. Healing potions will help, but you should be able to kill her without too much of an issue. I will include the map in the images as best I can and apologize in advance for the poor quality of the images. Once you're out of the foggy forest, you're thrown straight into a mini boss. The spirits will try to possess the undead, but they're really easy to knock out. Drakengard 3 is set in and around the fantasy setting of Cathedral City, with the protagonist the player controls named Zero. Spear me!'. A good spear goes a long way, but you should be able to use any kind of weapon. Once back at the main menu, stock up on healing items, cause this next one could be a problem. Circle Gabriel to the right where he's limping and keep hitting him there with Zero's blade. Intoner mode if you care. When it's armor is gone, it will shrink and then run around the room. Ceremonial Blade: 'First' chest in Chapter 2, Verse 1. They're mostly in the way as you dodge the buildings and come in pairs. Restock on healing items if you need to after the cutscene. Darklord's Flame: Branch B, Verse 3 Chest; last chest behind the log with 3 archers. I'm kind of jaded on this stuff and it made me wince. For starters, she can dodge and perform weapon combos by changing in the middle of a combo. He spins in the air and throws swords made of light at you. You may want to kill them first to make the undead easier to manage. Make your way accross to a rather familiar looking gate. He has 2 major attacks, which you'll only seeone of if you keep close to him. The easy way to take them out is to Square > Triangle spam with level 2 spear, which can easily stun lock the Ogres. The Alpha Wolves themselves aren't that big of a problem though and can easily be stunlocked. The first troll is alone, but the other two are pretty easy to seperate just be ready to dodge a body slam. dodge to the side. What were the people at Square-Enix thinking when they put out a sick game like this? The first Accord mission and probably the easiest. You see where this is going, don't you? I'll also cover the three Lost Verses. Follow that path that opened up and you'll run into an area with a chest right in front of you. Otherwise, dodge, duck in and out of the group, and beware of their distance covering attacks. And then Four starts attacking you. Go through the archway to get locked into another area. This fight is the exact same as the one you had before. It may take a while to whittle him down, so prioritize evasion. Possessed Soldiers will anihilate you if you don't keep mobile, which is why I suggested the Seer's Lure. It's not terribly difficult, but is made easier with healing items and more HP, so you could come back later.