View Profile See their activity. New Multi-shot Hydra Pistol Thank you for your support. - Changed salted fish stack size from 30 to 50 - Prevented torpor application from "Target Soft Spots" during peacetime and for crew on seating structures that reduce incoming npc damage to 0 Ship Changes With this set of changes, we aimed to make the fight a little tougher, fix some exploits, as well as introduce a new difficulty. - Reduced the weights of the following ship-related items: - Atlantean cloth colorizable The new cosmetics for small and medium sails lend the appearance of a delicate Junk or Sampan rig with bamboo slats which harkens back to a Far Eastern inspired sail design preceding Western square sails. Tune in on November 2nd to find out what's in store! Following the wipe, we will be permanently relaunching the NA PvP Network in order to iterate on our changes in a live-environment, following that will be the full permanent relaunch of all other networks on the 8th of October with full crossplay support (NA PvP will not wipe again on the 8th). - Preventing stone walls from going into half doors ATLAS: The full rate increase breakdown can be found here - Fix a bug when you use the map camera while piloting ship, the compass wouldn't hide from view News from the Cabin - Stone Wild Pirate Camp doors are now wooden - Fixed armour pieces floating in view when equipping them whilst mounted on a cannon that is on a bear/horse harness - Added some extra geometry and overrode walkable slope angle at entrance side steps and select small meshes to prevent players and creatures getting stuck. - When harpooning another ship, the aggressor (ship shooting the harpoon) will have it's cannons (large, swivel, and regular) disabled until the harpoon attachment has ended. - Fixed craftables not showing in folders in the hand-craftable view of the UI In the spirit of the event, we will be enabling boosted rates for all players on our Official Networks. - Tweaked no buff fire damage adjuster to x0.25 Gamemonkey's topic in General Discussion, Dollie replied to He has a Larger than life personality and was passionate about everything he did. We don’t have full control over exactly when that happens but we’ll keep you all in the loop on the progress. Official Facebook for the ultimate pirate survival MMO, ATLAS. 2 pm - Alienware Interview Cats (with hats!) - Increased Kill XP to 15. - Painting a wild pirate camp flag will set the company flag painting Complete re-bindable keyboard and mouse support for Xbox players ensures full game parity and an even playing field for all players Extra Weight per level increased to 200 2 pm - Alienware Interview - Fixed a bug which wouldn't allow you to paint skins Live from our Seattle Studio to bring you entertainment, over 10k in giveaways from sponsors such as AMD, Alienware, MSI, Elgato, along with Collector’s Edition boxes, game keys, Discord, Nitrado vouchers, codes and more! Trading for real-world currency (real money) is not an accepted form of trading. Not at any point in its development. Extra Weight per level increased to 100 We value and appreciate the time spent on the game and the only reason we carry out these wipes is after exhausting all possible alternatives and when they become a necessity. These rates increase incrementally as each fundraising milestone is reached: ARK: 0.5x increase on all rates across our ARK Networks for every $5000 reached up to a maximum of 8x. ATLAS was never intended as an ARK DLC. - Updated Gamepad controls screen to reflect new gunport and anchor controls All rights reserved. As for the recent insults in this thread, I suggest you both take another look at the Forum's Articles of Agreement and tone it down. Comments. Live from our Seattle Studio to bring you entertainment, over 10k in giveaways from sponsors such as AMD, Alienware, MSI, Elgato, along with Collector’s Edition boxes, game keys, Discord, Nitrado vouchers, codes and more! - Fixed check to place on slopes for the campfire and cooking pots. - Added HUD callout on handheld map to re-center on players - Map spoil time increased by 3x when in bookshelves (this means they take longer to spoil) All rights reserved. - Tweaked no buff fire damage adjuster from x0.33 to x0.5 - Dolphin Buff now lasts for 600 seconds - Fixed not being able to replace triangle floors with different tiers of triangle floors - Fixed the wrong amount of XP loss displaying when executed or hung Ahoy Pathfinders, let the voyage begin! - Added falling icicles. - Optimized ship position callouts for Wild Pirate Encampments We have opted for a rolling start in order to facilitate the best experience possible for all players on PC and Xbox. The much-awaited Xbox Launch is imminent. Snowman Boss Revamp: Consider this your heads up Official ATLAS Discord Our Discord is a space you want to watch as we roll out information and communication throughout ATLAS’ development. We’ve also launched a Discord server for our Extra Life event: https://discord.gg/gnUFBMT We’ve seen some awesome screenshots and builds created by the Community lately. Structures (such as wood walls) lined up near each now have the correct textures. Optional single-player and private session modes, which also makes use of the new procedural “Wild Pirate Camp” system Secondly, the next aspect of the game we wanted to address was Ship Scaling balance and also opening up the option of players treating ships as their homes should they wish to do so. The Seahorse has been put on an indefinate raincheck due to critical performance issues related to it. We covered quite a bit of ground here so we truly recommend reading through the notes to see what has changed prior to the Xbox launch. - Implemented a fix to resolve islands where foliage cannot be harvested - Fixed being unable to place wood ceilings on a deck under a diving/dinghy platform Your server needs a restart. New Multi-shot Hydra Pistol - Filled some holes with blocking volumes to prevent players getting stuck between some meshes. The size of the game on Xbox will be 80gb - Items caches will no longer be left behind and removed the drop-all on items like founders hats - Increased leniency in dismount sockets and lowered acceptance for placement on the Puckle - Tutorial VO These will not be tolerated on our Official Networks and will result in a permanent account ban. It will launch Day One with crossplay support allowing Steam and Xbox to play together in the same gigantic world. Community Content I'm just closing this thread down. - Tweaked various aspect of the Snowman's movement to prevent it from getting stuck and frozen between various attacks This means that Galleons will provide more and give better loot than Brigs, which provide better rewards than schooners. - Fixed being unable to place wood ceilings on a deck under a diving/dinghy platform There were additional changes made to ship stats and items which we hoped would lead to new types of builds and players being able to do more on their ship through the weight changes. - Modified a couple of snap points for the ladders on the brig to be climbable - Reduced blueprint bonus weight given by armours by 66% Forb Hidden's topic in General Discussion, Copyright 2020 Grapeshot Games. - Added collision to sunken decor shipwrecks - Fixed issue where players no longer gained EXP on freeports - Waveworks fixed on i8 (deleted the center island, which was causing the issues) Maximum amount of tames per company per gridregion: 300 (NOTE: Crew on stations no longer count towards the tame limit) Bug fixes and Optimzation We’d recommend wiping your saved data if you either used our jsons, or used our islands. - Modified a couple of snap points for the ladders on the brig to be climbable To be clear, PvP-related trash talk is fine however there is a clear difference and we trust the vast majority of our players know the difference between that and the type of talk which will likely result in enforcement action. Wood Ladder - Updated voice chat systems to Vivox in order to support Crossplay How will we support your stream - Reduced non-offensive structure crafting times from 5s to 1s - Fixed company logs not updating properly (or taking hours to do so) Updates to our Code of Conduct We’re going to batten the hatches and retreat to the cabin for a little while. - Limited the slope campfires can be placed on - Scissors now snip at 2.5 dura per snip instead of 5 - Reduced level up gains and buffs for intelligence by 50% v307.0 However, something that has taken place recently is players finding ways to exploit the game in order to destroy another person's boat/creature on Freeports. We’re also proud of our veteran PC Community for being welcoming and showing newer players the ropes (or sometimes the “pointy” end of a cannon). Extra Weight per level increased to 400 - Ambient temperature required to make ice has increased to 0 As it’s been a while since our last roundup, this one will be a little larger than usual -- and for those of you who have kept up with our releases, you can skip this section ;). There has been a Captain's Log and a Roadmap Recap since this thread was first posted: - Added attenuation distance to Dive-Into-Water sounds - Added two more minion spawn points closer to the entrance. The much-awaited Xbox Launch is imminent. Company Summary. On the topic of ship balance, we also changed the way harpoons work. - Tweaked no buff fire damage adjuster to x0.25 As in, really imminent. Wild Pirate Encampments (WPE) are collections of enemy NPC characters, defensive fleets, and fortifications which inhabit claimable islands. Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame, Ahoy Pathfinders, - Improved Army of the Damned animation on Xbox One and Xbox One S - Kill XP set to 1500 - Fixed structure settings on shipyards Send Message. - Increase base minion kills for cooldown from 8 to 10 For the latest dispatch on #playATLAS keep yer one good eye trained on this here information - Increase base minion kills for cooldown from 8 to 10 - Snowman can jump when receiving damage to prevent it from being gunned-down and allow the onslaught of minions to catch up and be more involved - Fixed a bug which allowed crew to be knocked off of puckles using a blackjack, even in peace time - Prevented grenades from being thrown when a glider is equipped - Numerous Anti Cheat Updates I love working with my talented and technically ambitious team and acting as the human shield for them at times haha. Hydra Revolver - Changed meat stack size to 50 for all meats - Fixed a bug which would cause structures to sometimes float when placing them StefanKyle84's topic in General Discussion, Dollie replied to - Increased leniency in dismount sockets and lowered acceptance for placement on the Puckle (NPC's should no longer dismount with legitimate builds) - Removed the INT stat from armour - Fixed some cosmetics causing the steering wheel to turn invisible - Reduced blueprint bonus weapon damage and durability by 25% These rates increase incrementally as various fundraising milestones are reached. - Moved pipe engram into pipes folder - Increased durability of grapple by 20% - Fixed a bug which causes your map to be black with HDR enabled on Xbox Afsan's topic in Feedback and Suggestions, Dollie replied to - Fixed mortars shooting through ceilings that are one wall high - Fixed craftables not showing in folders in the hand-craftable view of the UI - Health has been capped to 300 and players have been given a free-one time respec - Tweaked ocean trace so that it doesn't create floating ocean shops - Modified offsets for unboarding the Tortuga so players don't get stuck. We’re working on getting Unofficial servers setup for Xbox Day One with Nitrado, where cross-platform can be enabled or disabled (in any direction so PC or Xbox player servers only) Realist's topic in General Discussion, Dollie replied to - Fixed an issue where servers would not correctly update their concurrent player counts when players would log off or move to another server D2 - Increased Kill XP to 10. - Gamepad overrides for tutorial text (text that appears top left on HUD during gameplay) In addition to spicy challenges, contests, and in-game events, here’s what you can expect to see during the show: Aug 7, 2019 - Ecosia uses the ad revenue from your searches to plant trees where they are needed the most. - Fixed Atlantean female medium shirt colorization (added region for emissive) The size of the game on Xbox will be 80gbPlayers will be able to host Unofficial Xbox and Crossplay servers via Nitrado We have some more notes to come, which we’ll be sharing in full on Friday. More new, unique Islands will be landing on the ATLAS giving you more opportunities to own land, explore and unlock new Discoveries. - Lanterns now last 20% longer - Increased move around blockade distance. Dollie Marie Staples, age 78, of 75 Atlas Drive, Martinsville, passed away on Sunday, May 24, 2015 at Wake Forest Baptist Hospital in Winston-Salem, N.C. She was the wife of - Added prime fish meat, fish oil, and fish skin to the fishing rod loot table - Unthinkable Delicacy cooldown decreased to 2 hours rasemaier's topic in General Discussion, Dollie replied to This Captain’s Log will be a catch-up following our Xbox Crossplay release along with a couple of announcements regarding what’s on the horizon. - Preventing building outside the galleon by moving up and shrinking height bounds box (so top of height is still the same) and added a volume to block building where the collision on the galleon is bad, making it possible to build outside the ship. - Explosive Barrels now sink 50% faster and for a total of 6 minutes (increased from 5) Globy v302.1 You could either tune into the stream on November 2nd at 9AM PST and show your support, either by watching, participating or donating to the cause! - Lawless regions on officials should no longer show any "island points" on the map. v301 v302.4 - Alternative map layout (note: we've not yet determined whether this layout will make it to the current existing official servers) Complete re-bindable keyboard and mouse support for Xbox players ensures full game parity and an even playing field for all players 10 am - Donation Incentives Breakdown Wild Pirate Encampments Twitch Twitch is the world's leading video platform and community for gamers. The name DOLLIE means. I also appreciate the passionate Community. - Commander outfit torso colorization Our 24 hour Extra Life stream is fast approaching and we welcome all of you across the ARK and ATLAS communities in joining us. SuicideGirls, Suicide Girls, Inked Girls, Tattoo Models, Piercing Models, Pierced Girls, Photosets, Download Suicide Girls photosets - Non-Dedicated Servers will now allow you to receive resources when demolishing structures on an anchored boat In the spirit of the event, we will be enabling boosted rates for all players on our Official Networks. - x1.5 health, x1.5 melee damage, x1.15 speed increase - Fixed beds not updating properly (or taking hours to do so) 3 pm - Games Over 20 new cosmetics, and sail cosmetics Beginning with this sole network allows us to monitor performance, make any technical adjustments necessary and resolve issues prior to the full Crossplay rollout on the 8th of October. That’s it for this Captain’s Log, we look forward to sharing the ultimate pirate experience with our new crew members and continuing on our journey with our seasoned veterans (resplendent with their new fancy hats ) The ‘Misconduct’ section of our Code of Conduct on the Official Network has been updated to reflect taking action against players for things said and shown during broadcast and videos associated with ATLAS. - Increased Net Fishing speed threshold by 25% The PTR will also have all of our latest content including: New Islands - Fixed a server-side crash - Reduced ice breath speed debuff from 8 secs to 6 secs The INT bonuses will come from capped sources that do not grow infinitely (such as player stats, crow, and the dolphin) and we're able to identify the average/highest INT players have. - Fixed a bug which made navigating between rows in two separate inventories reset location - Increased durability of grapple by 20% - Fixed a crash related to low memory mode (caused by fog of war) Sign In. - Increased the slots of tannery from 120 to 150 Xbox & New Content: - Enemy pirate ships now display a sink percentage If you click it and it's not something that you want to contribute to, press the back button. - Added some extra geometry and overrode walkable slope angle at entrance side steps and select small meshes to prevent players and creatures getting stuck. - Reduced interval between shield reactivation from 45 secs to 35 secs It’s important to note that this roadmap is not fully inclusive: we have a lot of other plans, content, and surprises in store for you all. The piratical survival sandbox was the talk of the port and cock of the coast when it first entered early access in … There were quite a few things we wanted to tackle. - Fixed a stereo audio bug which would cause players not to hear each other - Hydra Hide Glove Icon Fix I've seen Tahitian marina, castles, taverns, hanging gardens, skull forts, Red Wedding halls...along with intricate sail and ship designs. The Hydra Six-shooter pistol allows for up to six shots before reloading! Github Welcome to our new players and welcome back to our seasoned scallywags, we look forward to the voyage ahead! Additionally, you could sign up to our Extra Life team and fundraise with us! Provide you with game codes and other giveaways to distribute on your stream during gameday. - Doubled creature INT (Dolphins and Crows) - [XBOX SPECIFIC] Fixed a bug caused by vivox/parties which would cause the fps to degrade over time - Explosive Barrels now sink 50% faster and for a total of 6 minutes (increased from 5) - Fixed armour pieces floating in view when equipping them whilst mounted on a cannon that is on a bear/horse harness The INT bonuses will come from capped sources that do not grow infinitely (such as player stats, crow, and the dolphin) and we're able to identify the average/highest INT players have.